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Young says addictive cybersex behavior appears more common among males.
She estimates that men comprise 60% of the clients who come to her center seeking help for sexual online compulsivity issues.
I click over to virtuallyjenna.com, “the official videogame of Jenna Jameson,” where paying users can have their way with a digital embodiment of the porn star.
“Would you consider this cheating if I were playing this game? “But we can talk about it more over dinner.” And with that we’re back in the “real” world, leaving a vast population in the virtual universe to chat and caress their way into the night.
“Having sex with the same person can become routine, boring,” she says. But if you’re married and keeping it a secret, it’s a problem.” Regina Lynn defines the issue this way: “Does your partner know, and does your partner consent?
Lying is cheating.” “Everyone’s always interested in where the line [with cheating] lies,” says Cory Silverberg.
“An interest in what constitutes infidelity isn’t new. In virtual life, everyone wants to push those boundaries a little bit.” Which brings me back to my wife.
There are many ways to share sex with people in virtual spaces, and you still have to communicate to the other person what you like and don’t like. That’s part of what turns people on.” From adult video games to instant messaging and chat rooms to web cams to online interactive worlds to Internet-enabled sex toys, the means for enjoying erotic experience via a remote connection seem to be multiplying faster than you can say “teledildonics.” For the uninitiated, teledildonics (or cyberdildonics) refers to sex toys that can be controlled with a computer.
The “Sinulator,” for example, produced by Sinulate Entertainment in Sunnyvale, California, is a wireless vibrator that connects to any computer with an Internet hookup and a Windows operating system.